China’s e-sports sector on fast track to all-around development

BEIJING (Xinhua) – China has become the world’s most influential e-sports market with the greatest potential amid policy support, a report from Economic Daily said yesterday.

For the first half of this year, China’s e-sports sector saw its sales revenue reach CNY51.32 billion (around USD7.3 billion) with more than 440,000 practitioners in the industry, said the report.

The country boasts over 5,000 operating e-sports teams and an e-sports market size valued at more than CNY100 billion, according to the report.

After years of development, China’s e-sports industry has formed a complete industrial chain from game licensing to content production and dissemination, driving all-around development involving related industries such as contest operation, educational training and proprietary equipment R&D, the report said.

Seeing the potential in the e-sports sector, local departments have rolled out policies to support its development.

Shanghai has offered fiscal, venue and talent support to build the economic hub into an “e-sports capital,” while Hainan, an island province in south China, set up a CNY1 billion fund to establish an international e-sports port.

The booming e-sports market has created a massive talent gap at 500,000 to one million at home, according to an industry prediction.